Recent Posts
Creative is now ready for the Christmas season with its newly decorated spawn! Festive themed weekly builds are coming back very soon!
Happy Holidays!
Posted by marting11 on Nov. 29, 2019 in Creative
Tweak of the Week is our weekly roundup of server configuration changes where we list everything we changed during a specific calendar week.
There were no technical changes to report for the week ending November 17, 2019.
General Change Log
Web Site Change Log
Creative Change Log
PvE Change Log
Posted by totemo on Nov. 24, 2019 in Tech Admin
Tweak of the Week is our weekly roundup of server configuration changes where we list everything we changed during a specific calendar week.
General Change Log
Web Site Change Log
Creative Change Log
PvE Change Log
- 2019-11-09: totemo fixed bugs and added new features in BeastMaster v2.11.0 and improved the BeastMaster documentation for mobs.
Posted by totemo on Nov. 10, 2019 in Tech Admin
Tweak of the Week is our weekly roundup of server configuration changes where we list everything we changed during a specific calendar week.
General Change Log
Web Site Change Log
Creative Change Log
PvE Change Log
Posted by totemo on Nov. 3, 2019 in Tech Admin
Tweak of the Week is our weekly roundup of server configuration changes where we list everything we changed during a specific calendar week.
General Change Log
Web Site Change Log
Creative Change Log
- 2019-10-25: challenger2 and Deaygo debugged some problems with the BungeeCord proxy, apparently triggered by issues with Mojang's servers.
PvE Change Log
Posted by totemo on Oct. 27, 2019 in Tech Admin
Tweak of the Week is our weekly roundup of server configuration changes where we list everything we changed during a specific calendar week.
General Change Log
Web Site Change Log
Creative Change Log
- 2019-10-14: challenger2 started work on a 1.14.4 updated for creative.
PvE Change Log
- 2019-10-14: totemo disabled WorldEdit commands in mapworld until BlocksHub can be updated to implement WorldGuard region restrictions there.
- 2019-10-20: totemo added more documentation to the BeastMaster wiki.
Posted by totemo on Oct. 20, 2019 in Tech Admin
Take a look at Creative's newest warp : Brob!
What's Brob? Brob is love, Brob is life... but Brob is also a showcase of Verros' overflowing imagination.
Check out this build in game on Creative 1.13.2 at /warp brob
Posted by marting11 on Oct. 15, 2019 in Creative
Tweak of the Week is our weekly roundup of server configuration changes where we list everything we changed during a specific calendar week.
General Change Log
- 2019-10-07: totemo updated CommandHelper in the lobby, fixing
/suggestion-box
there.
- 2019-10-09: totemo implemented a script automatically update a server to the latest Minecraft snapshot.
- 2019-10-09: totemo set up the snapshot server.
Web Site Change Log
Creative Change Log
PvE Change Log
Posted by totemo on Oct. 13, 2019 in Tech Admin
Tweak of the Week is our weekly roundup of server configuration changes where we list everything we changed during a specific calendar week.
General Change Log
- 2019-10-06: totemo accepted SafeBuckets PR #18 from Bermudalocket and released it as v1.1.20. Fixes:
- A dispenser containing an empty bucket cannot pick up water from a waterlogged block.
- Bubble columns cannot be flowed / bubble columns do not form from a single flowed water source.
- 2019-10-06: totemo fixed SafeBuckets bugs and released v1.1.21:
- Bukkit API 1.14.4 compliance (recognise the new sign types).
- Fix incompatibility with RecipeManager by making the custom glowing buckets fully comply with the API.
- Fix flowing bubble columns with unsafe buckets and the /flow command.
Web Site Change Log
- 2019-10-01,2,3,4: totemo worked on rendering BeastMaster configuration in HTML tables, as an exercise in learning Clojure and Cursive (IDE).
Creative Change Log
- 2019-10-06: totemo updated SafeBuckets to v1.1.20. Fixes dispensers with waterlogged blocks and bubble columns with
/sb flowsel
.
PvE Change Log
- 2019-09-30: totemo updated PvE to PaperSpigot build 207, which improves a few things, in particular noting elapsed time for some things that were not previously acknowledged by the Timings facility.
- 2019-10-06: totemo updated SafeBuckets to v1.1.21. Fixes dispensers with waterlogged blocks and bubble columns in all cases.
- 2019-10-06: totemo added RecipeManager and enabled the crafting recipe for Heart of the Sea (8 heart fragments in a ring).
Posted by totemo on Oct. 6, 2019 in Tech Admin
Tweak of the Week is our weekly roundup of server configuration changes where we list everything we changed during a specific calendar week.
General Change Log
- 2019-09-25: totemo spent a little bit of time moving old schematics into a folder structure. We have 809 schematics.
- 2019-09-28,29: totemo worked on restoring function to some performance measurement graphs. Renamed NerdStats (a stripped down JSONAPI work-alike) to NerdPerf, largely just to free up the former name, and started work on a Python script to query performance metrics and plot them with
rrdtool
.
Web Site Change Log
Creative Change Log
PvE Change Log
- 2019-09-26: totemo spent some time looking into the current state of WGRegionEvents and enabled it on PvE to support various NerdFlags features. The
warp
flag was removed from the NerdFlags
documentation since the code was removed some time ago. We'll probably address the deficit by adding a way to run commands in console, similar to the EasySigns opcmd
action.
- 2019-09-26: totemo clarified the documentation of the EasySigns
opcmd
action.
- 2019-09-27: totemo had to disable WGRegionEvents again because NerdFlags is locking the weather to rain in the overworld.
- 2019-09-27: totemo did some more investigation of performance measurements and incorrect entity counts showing up in timings reports. Chunks are a bit more complicated in 1.14. They are kept loaded by "ticket levels" which are explained a bit here and here. While on the subject, a few days back, a player complained about items despawning even though the chunks were not within the view distance. I guess that reinforces the idea that view distance is a separate concept from what the server loads and ticks. In the case under discussion, the player was about 125 blocks away from the dropped items (slightly less than 6 chunks) and they despawned.
- 2019-09-27: totemo did nothing to help this but, in 1.15, horses and boats will no longer vanish on dismount (unless Mojang manages to break them again before release). Just gotta hold on a little while longer.
Posted by totemo on Sept. 29, 2019 in Tech Admin